fruity
puzzles are way easy hardly any challenge at all. all you need is awareness and perceptiveness. sotrys were ok but very very very fruity definitely a chicks game.
fruity
puzzles are way easy hardly any challenge at all. all you need is awareness and perceptiveness. sotrys were ok but very very very fruity definitely a chicks game.
good but dissapointing
THe first game was really good and amazing but this one didnt seem as good. the spells where twice as powerfull starting ot and required much less skill than the first game. I liked that there was a more defined storyline to this one though. people like astgall just suck at games and make me laugh roucously inside my head at how much they suck
really good game
to mowgomorgan mithril and mythril and mythryl and mithryl are all proper spellings of the word as it can be drawn from four separate languages you dumbass
really good game. reminds my of a land based version of that dead seas adventure game
bad
When a sight has gaes of this type that are so freakin awesome that yours could be re-eaten shit from them it kinda makes you look like a moron for making it. i suppose the art is ok but there is no point to it the actually game play sucks i suppos the sounds are ok but really kind of a crappy game
pretty good game
ut thats not really nice. you cant save everyone so just put hem out o their misery. i may be a homicidal sob but ya dont have to say so. copassion is for fags and chicks
spelling buddy
in a game like this spelling is everything you had several misspelt words.
ok concept
but gameplay was no fun and way to easy. your time periods were way the fuck off. the little cutscenes were to say the least terrible with bad voice acting. the storyline was predictable and uninteresting. the sound effects were lame.
bad
if you look t it its not actually random just the starting pints. they travel in a predefined pattern which takes away most of the fun of something like this. that and the lack of music make this just plain old bad. also this is an old concept. and while it is public domain at this point its not exactly your own work either.
It's almost as if the lack of randomness beyond starting variables was the entire point :/ Also, I think saving massive sets of predefined patterns would be MORE impressive than just setting up some random variables, especially given the filesize.
By 'old concept', I take it you mean the Chris Langton concept that this submission is EXPLICITLY NAMED AFTER. I can't help but feel that your powers of deduction are somewhat wasted in Flash reviews - the world of crime fighting needs you!
not too shabby
fun i liked the theme and its simplistic nature made it enjoyable though the dificulty left something to be desired insane wasnt really that hard. id like to see a sequel though. good job
okish
but could be way better. for starters the game iself slows down which is weird. my machine is fine doesnt lag or anything but your game lags like you coded it to lag or something. also the movement rate on the lasers is too fast for something that small with that many. its hard to get better than 5 mil on this game. fine tune some stuff and stop window lagging and it might be a decent game
I am a web developer, a game developer, a song writer/composer, an avid gamer, rpg(tabletop) player, a book reader, a music lover, a dog owner, a chef, a motorcyclist(stromtr ooper ;) ) , a horror film guy, a movie writer/actor, and I'm still only 19 sup?
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Joined on 4/2/09